(G)Raveyard

Brief

The beat slaps! Quite literally in fact. In (G)Raveyard you'll be helping Ludwig van Beethoven's remains to slap some musical appreciation into a rave crowd that swarmed his final resting place and goes wild to sub par compositions of the electronic nature. Sacrilegious! Take up your trusty cello and whack some timing into them

Solution
Year
2022
Services
3D Design, Level Design, Lightning
Client
Darmstadt University of Applied Sciences
Credits

Caroline Peter - Game Design & Project Management

Marie Klischat - Character Design

Mayuri Sajnani - Environment Design

Yassine Boutaouas - Programming

Calvin Fehl - Art Direction

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Credits

Caroline Peter - Game Design & Project Management

Marie Klischat - Character Design

Mayuri Sajnani - Environment Design

Yassine Boutaouas - Programming

Calvin Fehl - Art Direction

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