(G)Raveyard

Brief
The beat slaps! Quite literally in fact. In (G)Raveyard you'll be helping Ludwig van Beethoven's remains to slap some musical appreciation into a rave crowd that swarmed his final resting place and goes wild to sub par compositions of the electronic nature. Sacrilegious! Take up your trusty cello and whack some timing into them
Solution
Year
2022
Services
3D Design, Level Design, Lightning
Client
Darmstadt University of Applied Sciences
Credits
Caroline Peter - Game Design & Project Management
Marie Klischat - Character Design
Mayuri Sajnani - Environment Design
Yassine Boutaouas - Programming
Calvin Fehl - Art Direction





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Credits
Caroline Peter - Game Design & Project Management
Marie Klischat - Character Design
Mayuri Sajnani - Environment Design
Yassine Boutaouas - Programming
Calvin Fehl - Art Direction